VIDEO: Why henchmen are the way they are

They werent so much innate which way, as they were lerned which way. Though being foolish probably plays the outrageous partial as well.

Ever wonder what it takes to be partial of the goon patrol in Contra? Now here we go

Well, during slightest its not so bad in 3D games. In 2D affairs, rushing from one side of the shade to the other isnt the core problem, its only an emanate of how resolutely as well as stupidly they hoop themselves. But again, during slightest theyre moving. Whereas in, say, God of War or Devil May Cry, ever notice while being surrounded by enemies which the few will rivet we as well as the rest only sorta stands there, like sum goofs?

I believe the creator of GoW, David Jaffe, once addressed this emanate during the Game Developers Conference, though we sorta have to be the games maker to unequivocally understand everything he talks about, let alone care in the initial place, so relocating on How about the reward Dorkly clip?


Comments

Popular posts from this blog

VIDEO: Girl breaks another girls arm during arm wrestling face-off

Guyism After Dark: Raica, AnnaLynne, or Margarita???